![]() Until then, I'll just be here doing my thing, so if you enjoyed the post you could take a look at my Facebook page and leave a like or come and say hello on my Twitter or Instagram feeds!Įight-Minute Empire Designer: Ryan Laukat Who knows, maybe one day I'll be struck with a game idea of my own! It's incredibly inspirational to think that this sort of idea could just pop into your head as I mentioned in my Above and Below review, Ryan Laukat was at home with a high fever when he came up with Eight-Minute Empire and had knocked up a prototype 20 minutes later. The neat combination of area control with set collection and management of your coin resource means you always have plenty to think about on your turn, but not so much that you fall victim to the dreaded Analysis Paralysis. Eight-Minute Empire fills this nice little niche on my shelves and also does double duty as a solid introductory game that lets you teach a few different core mechanisms to new gamers in a really straightforward way before moving onto 'bigger' games. Loads of the 'filler' length games I have are card games, with the odd dice or dexterity game thrown in here and there for good measure, but area control seems a bit under-represented ( Pocket Mars is the only other one in my collection that springs to mind). (If you do want to play in eight minutes, by the way, there is a really great app implementation of the game for Android and iOS). I'm happy to abandon absolute accuracy for the accomplishment of artistic alliteration! Fifteen-Minute Empire sounds rubbish, though. Even that isn't far out eight minutes was always going to be a stretch, and maybe it's doable with some really speedy players, but 15 minutes is probably more realistic. With barely any setup, easy to pick up gameplay and the same attention to detail I've seen from the newer Red Raven Games, I'd struggle to criticise anything other than the slightly under-advertised play time. Eight-Minute Empire doesn't break new ground with its core ideas, but I do think it brilliantly distils the experience of an area control game into a neat little package that new and experienced gamers can enjoy. ![]()
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